![]() ![]() The second collects a completed mini-series into one volume. The first collects an arc from an ongoing run, and packages it as one volume. Trade Paperback aka TPB aka Trade: Trade Paperbacks are collections of single issues that come in two forms. An ongoing, depending on the ownership of the concept and characters, can continue on, even once the creative team leaves. Like a one-shot, this is usually not the kind of book you want to pitch unless you are established already or have been asked to pitch (in which case, why are you reading this? You already know what you're doing). While it will likely end at some point, it is not designed that way. Ongoing: An ongoing comic is a comic that has no intended end. Anything at 9-issues or above likely falls into a “Maxi-series” category, these are less common and generally run between 9 and 12 issues. There are some 3-issue minis out there as well as the rare 7 or 8-issue series. It’s a small series of single issue comics – most mini-series run from 4 to 6 issues in length (so if you figure 22 pages per issue you’re looking at between 88 and 132 pages total). Mini-Series: A mini-series is also exactly what it sounds like. Short comic stories, just like prose, take a very particular set of skills, but getting a publisher to take a chance on you for one short piece (a short story could range anywhere from one page to more than a dozen) can be easier since they're risking less page space (and money) on an unknown. And it's one of the best ways to get your foot in the door - creating a solid short piece and getting it accepted to an anthology, or banding together with talented similarly motivated friends to create an anthology of your own. This is probably not the venue for you as one-shots are not only very difficult to do successfully, they are also not a great jumping in point unless you’ve been commissioned to do one.Īnthologies: Anthologies are collections of short comic stories. One-Shot: A one-shot is simply that, it’s one comic book (generally between 20 and 22 pages depending on the publisher) that tells a complete story. In fact, let’s just list out what your options are and we’ll go from there. a comic series that has no definitive end). Because we are assuming you are not already a well-established comics professional, we’re going to assume that you’re not pitching an ongoing series (i.e. So you’ve made it this far…which means you either do have a love of comics, or you’ve decided to ignore my advice - in which case I’m not sure why you’re reading on, but whatever, you’re here!įirst and foremost, I would suggest identifying what kind of book best fits your idea. It’s the love that’s going to get you through. In order to make good comics, I truly believe you have to already love comics. In fact, if you’re not well connected to artists (and possibly some publishers) and/or willing to lay out your own money upfront in some cases, then it can be the very opposite of quick and easy. While it's true that some screenplays get reverse engineered into comics, and then after being successful comics are turned into successful films (30 Days of Night springs to mind), there's nothing "quick and easy" about making comics. If you’re interested in comics solely because you think it might be easy or that it might be a shortcut to another end (like having a movie made of your comic) let me just stop you right here and point you towards the exit. Don't Write Comics is a multi-part essay about writing comics, understanding what your options are, finding the right artist, and everything you need to do to get a strong comic book pitch package together. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |